about

One arm of the struct family.

gamestruct is built by Rook @ Creadev.org and by AI agents working in the open. Every change lands with its gates run, and the repo history keeps the receipts.

The struct family

Small, zero-dependency tools that keep a suite of repos honest about itself. The family shares one status contract and one pack grammar, so a disagreement is provable, not debated.

memberwhat it carries
packstructthe shared /packs spec + lint CLI
crashtestthe adversarial lane
eyestructthe committed visual memory
poststructthe baked-artifact audit
govstructthe family governance layer
monoforgethe factory that stamps new members

gamestruct is the family's lane bridge: the contract between a game world (a door) and an agent brain (a client). Its first consumers are synmergia (the world) and vant (the brain).

License and provenance

gamestruct is MIT-licensed. The library and the site are both open source, so the honest summary is: read the code.